CurrMana

Technologies for Creative Learning

MAS.714J · Media Arts and Sciences, Science, Technology, and Society · Graduate · Fall 2009

Prof. Mitchel Resnick, Karen Brennan

MIT · Tier 1

This course explores the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO® Programmable Brick, Scratch software and Computer Clubhouse after-school learning centers. Includes activities with new educational technologies, reflections on learning experiences, and discussion of strategies and principles underlying the design of new tools and activities.

Educational TechnologyEducation & Teaching

The syllabus, on MIT OpenCourseWare

The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:

Attribution

Prof. Mitchel Resnick, Karen Brennan. MAS.714J Technologies for Creative Learning. Fall 2009. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.

Course materials are © their authors and licensed CC BY-NC-SA 4.0. CurrMana links to the source and does not re-host them.