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The Mathematics in Toys and Games

ES.268 · Experimental Study Group · Undergraduate · Spring 2010

Jing Li, Prof. Erik Demaine, Melissa Gymrek

MIT · Tier 1

We will explore the mathematical strategies behind popular games, toys, and puzzles. Topics covered will combine basic fundamentals of game theory, probability, group theory, and elementary programming concepts. Each week will consist of a lecture and discussion followed by game play to implement the concepts learned in class.

EngineeringArt, Design & ArchitectureMathematicsEconomicsGame DesignComputer Science

The syllabus, on MIT OpenCourseWare

The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:

Attribution

Jing Li, Prof. Erik Demaine, Melissa Gymrek. ES.268 The Mathematics in Toys and Games. Spring 2010. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.

Course materials are © their authors and licensed CC BY-NC-SA 4.0. CurrMana links to the source and does not re-host them.