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Game Design

CMS.608 · Comparative Media Studies/Writing · Undergraduate · Fall 2010

Philip B. Tan, Jason Begy

MIT · Tier 1

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the gradua…

Media StudiesGame DesignArt, Design & Architecture

The syllabus, on MIT OpenCourseWare

The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:

Attribution

Philip B. Tan, Jason Begy. CMS.608 Game Design. Fall 2010. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.

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