Game Theory with Engineering Applications
6.254 · Electrical Engineering and Computer Science · Graduate · Spring 2010
Prof. Asuman Ozdaglar
This course is an introduction to the fundamentals of game theory and mechanism design. Motivations are drawn from engineered/networked systems (including distributed control of wireline and wireless communication networks, incentive-compatible/dynamic resource allocation, multi-agent systems, pricing and investment decisions in the Internet), and social models (including social and economic networks). The course emphasizes theoretical foundations, mathematical tools, modeling, and equilibrium …
The syllabus, on MIT OpenCourseWare
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Attribution
Prof. Asuman Ozdaglar. 6.254 Game Theory with Engineering Applications. Spring 2010. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.
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