Algorithms for Computer Animation
6.838 · Electrical Engineering and Computer Science · Graduate · Fall 2002
Prof. Jovan Popovic
Animation is a compelling and effective form of expression; it engages viewers and makes difficult concepts easier to grasp. Today’s animation industry creates films, special effects, and games with stunning visual detail and quality. This graduate class will investigate the algorithms that make these animations possible: keyframing, inverse kinematics, physical simulation, optimization, optimal control, motion capture, and data-driven methods. Our study will also reveal the shortcomings of the…
The syllabus, on MIT OpenCourseWare
The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:
Syllabus ↗
Course overview, grading, schedule
Readings ↗
The assigned reading list, session by session
Assignments ↗
Problem sets and projects
Full course on OCW ↗
Everything, including lecture materials
Attribution
Prof. Jovan Popovic. 6.838 Algorithms for Computer Animation. Fall 2002. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.
Course materials are © their authors and licensed CC BY-NC-SA 4.0. CurrMana links to the source and does not re-host them.