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Algorithms for Computer Animation

6.838 · Electrical Engineering and Computer Science · Graduate · Fall 2002

Prof. Jovan Popovic

MIT · Tier 1

Animation is a compelling and effective form of expression; it engages viewers and makes difficult concepts easier to grasp. Today’s animation industry creates films, special effects, and games with stunning visual detail and quality. This graduate class will investigate the algorithms that make these animations possible: keyframing, inverse kinematics, physical simulation, optimization, optimal control, motion capture, and data-driven methods. Our study will also reveal the shortcomings of the…

Computer ScienceVisualizationEngineeringProgramming & CodingAlgorithms and Data StructuresData Science, Analytics & Computer Technology

The syllabus, on MIT OpenCourseWare

The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:

Attribution

Prof. Jovan Popovic. 6.838 Algorithms for Computer Animation. Fall 2002. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.

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