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Game Design

CMS.608 · Comparative Media Studies/Writing · Undergraduate · Spring 2014

Philip B. Tan, Richard Eberhardt

MIT · Tier 1

This course is built around practical instruction in the design and analysis of non-­digital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games,…

Media StudiesGame DesignArt, Design & Architecture

The syllabus, on MIT OpenCourseWare

The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:

Attribution

Philip B. Tan, Richard Eberhardt. CMS.608 Game Design. Spring 2014. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.

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