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Game Design

CMS.608 · Comparative Media Studies/Writing · Undergraduate · Spring 2008

Clara Fernandez-Vara, Doris Rusch, Jesper Juul, Philip B. Tan

MIT · Tier 1

An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games.

Art, Design & ArchitectureMedia StudiesGame Design

The syllabus, on MIT OpenCourseWare

The full course — syllabus, assigned readings, problem sets, exams, and lecture notes — lives on OCW. These open the real thing:

Attribution

Clara Fernandez-Vara, Doris Rusch, Jesper Juul, Philip B. Tan. CMS.608 Game Design. Spring 2008. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: CC BY-NC-SA 4.0.

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